Description


In a town plagued by jaywalking, take a stand as a ruthless police officer in this isometric score attack game created for ScoreSpace Jam #33.



Controls

Movement: WASD

Arrest: E

Mute: M


Development Comments

I worked on this one solo for about 26 hours. All assets and code were created by me during the jam period, with the exception of the LootLocker integration code linked to in the Jam page.


Software Used

3D Assets: Blender, InstantMeshes by wjakob (Retopology tool)

2D Assets: Krita

Sound Assets: LMMS, Audacity

Game Engine: Godot 4.4 beta 1

Leaderboard: LootLocker

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